Aion The Tower of Eternity Korean Closed Beta news
Source: Aion Global Edited by: ORZ
Hello, this is Dev Mari. We are grateful to all the players who participated in the test. The Aion Development Team will be answering the frequently asked questions submitted during the test.
[UI]
Q: The camera controls seem a bit sluggish (mouse). Is it possible to add an option to modify the sensitivity?
DEV: We think there are two main reasons for problems relating to mouse response. First,the optimization process isn’t yet complete and this may cause a bit ofproblem depending on your computer specs. This is being worked on. Second, it may be due to personal preference. We’re considering whether to add an option to change the mouse sensitivity. We’re also planning on adding many options to allow players to customize the controls according to their preference.
Q: The ”map” window seems too big. Wouldn’t it be better to make the map resizable so we can play with the map minimized?
DEV:We’re working on various options for this. We’ll make it so it’s easyand convenient for the players to confirm their location.
Q: Theonly indicator that a target is selected is the little circle below thetarget, making it difficult to determine whether the target is selectedor not. Could you make it more visible?
DEV: We’re planning to get this fixed.
Q:The looting system’s nice, but having to press Shift every time I wantto auto-loot seems inconvenient. Could you guys add a way to auto-lootmore easily?
DEV: We’re considering adding more options. We’ll make sure the game is played more conveniently.
Q:I like how Elysium is vast and beautiful, but every time I want topurchase something or use the bank, its immense size becomes kind oftroublesome. Is there a way to relieve this problem?
DEV: We’replanning to elaborate. The city guide is not yet complete. We’reconsidering adding NPCs and quests to help players get around withinthe city. We’ll do what’s best for the game.
[Skill]
Q:It's too hard to get the gathering levels up in the beginning,especially the quest that makes you gather ore. Is this going to beleft alone?
DEV: No. We’re planning to work on the difficulty ofgathering materials. We’ll make sure to look into this issue and makeit more enjoyable for players.
Q: There’s no way to tell the effective range of spells for mages. Shouldn’t it tell you in the skill tool tip?
Dev: Yes, we’re still working on it.
[PC]
Q:Character customization is good as it is now, but I think it could usea little more diversity. Is this all that will be available forcharacter customization?
DEV: No. There is only a minimum amountof customization available for the beta version. Later on, players willbe able to customize body size and many other features as well.
[Guide]
Q: I didn’t know anything about combos or anything about the game when I first started. Isn’t there a tutorial of some sort?
DEV: We’re planning to add it in the future.
[Community]
Q: Please make the chat commands available in Korean as well.
DEV:Yes, we we’re planning on adding them. We’re planning to add more inforegarding in-game chat functions on the website. It will be availablein-game too, of course.
[b][Combat][/b]
Q: Strafing around in game seems to contribute to the chance of evasion. Is there something you’re hiding from us?
DEV:(comments on the player’s perceptiveness) We didn’t officially releaseany info on this, but it is possible to alter the result of combat bymaneuvering the character. (Forward, back, left, right, jump)
Thank you for your feedbacks and comments.
Also adding 4 screen shots of Asmodae. Look for high resolution at Aion The Tower of Eternity screenshots section.
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