Q&A from NCSoft on Aion The Tower of Eternity [Final Part]
Here are a few questions and answers that Aion Globalgot
from NCSoft and we are more then willing to share them withMMOSITE.com.
Q&A held with Ken, the developer from Korea whovisited GC in
Leipzig.
13. How will larger game updates be implemented?
There will be big, regular expansions once or twice a year. How they are to be distributed depends on the area.
14. Will weather be affecting game play?
This feature has unfortunately been dropped. Weather will however affect some NPCs and monster spawns.
15. In terms of content, what will be done to prevent Aion from being “just another grinder”?
The
problem with Asian games, we believe, have been a design which is not
overly complicated - very basic. With the exception of Japan, RPG’s
have until recently not been a mainstream game type at all in Asia. In
order to introduce players to the genre, games were deliberately made
rather simple in their design. At the time, it was probably the right
decision, as it introduced many new players to the genre. The demands
on a game and its amount of content have, however, risen substantially
lately in Asia. To survive on the market today, a very high amount of
content is required. Due to this, it’s not an option to make “just
another grinder”. Players need other things to keep them occupied while
developing their characters. We have approached this issue partly by
putting more focus on quests, allowing people to pursue professions and
gather resources, and by incorporating an advanced combat system.
16. What will be done for Role-players?
Except
from the extensive character customization, Aion will have a wide array
of emotes to be used in various situations. We also plan to put some
fun and cute “items” in there that don’t have much actual value except
for role-playing. Other activities that could appeal to the
role-players out there are resource gathering, crafting and of course
cooking.
17. Will there be specific Role-play servers?
Not
in the Asian market, but if this is deemed a good addition in a
specific area, it’s up to the service provider in that area.
18. Will there be specific quests for guilds?
Yes, it is being considered.
19. Will there be statistics available online, outside the game?
We
are still working on what information will be available for others to
see. Character stats, guild status and castle/guild hall control are
some of the things that probably will be available to see online. There
might also be some sort of “score board”, with player scores reflecting
many different game aspects.
Although not entirely related, we
are also working on a “Hero” system. Becoming a hero will require a lot
of work. Heroes will act as human boss mobs, much more difficult for
enemies to kill than ordinary players. People will know when a hero
enters an area.
And this is all for Questions and Answers from Ken
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