The PVP, a brief review
I'm sorry, this is the most reckless, utterly chaotic and completely unenjoyable type of pvp i've played so far. and here's why:
first, the people i pvp with. although being sportive, it occasionally happens that i'm fighting a little brickhead (by the name of Garion) who loses a fight of my summoner and pet, nags me to get rid of the pet and fight again. he wins. runs around in town 'hahahahha, i won, u lose' 'loser' 'XD'. this really gets me furious.
second. the chaotic part. i mean, there i am, standing ready for pvp, i select the guy,n hit him, he does a skill and start moving from one place to another in a matter of seconds. everytime i get hit by a skill i lose auto attack, and even target. there i am again, having absolutely no freaking idea what i'm doing and why, just clicking like mad, hoping to get my lock again. when i do, the same story repeats. this is just madness, i stress more than i enjoy it?!
it's just plain stupid for your character to stop attacking whenever they get hit by a skill. and francly, it doesn't seem to affect the counterparty ... who just rams it's way into my hp bar without a lot of effort.
next are Bagi. this is also something totally unreal. when pvp starts, they begin bashing on you like hell. i didn't even have a start lock. then i wind up in a frenzy of skills, havin absolutely no idea where the attacks are coming from.
really sorry, but this is probably the worst aspect in 2Moons and needs DRASTIC improvemtn. at least a perma-lock would make a major diffirence.
source: 2Moons offical Closed Beta forum. |